/** * Hunter-Prey simulator version 1.1 * Copyright 2011 Kenneth Mackin */ public class HunterAgent extends Agent{ double RANDOMRATE = 0.3; HunterAgent(Field field, int x, int y, int index){ super(field, x, y, index); } public void move(){ if(Math.random()this.x){ x++; }else if(field.getX(0)this.y){ y++; }else if(field.getY(0)=field.getWidth()) x=field.getWidth()-1; if(y<0) y=0; if(y>=field.getHeight()) y=field.getHeight()-1; } }